Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 114 days ago
6 / 2 / 7
K / D / A
31%
Kill participation
789
Damage / min
14,140g
444.9 gold / min
23
12 placed · 3 cleared
223
7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdont cry pleaseª#TR1
Yone · Top
0 / 10 / 2
6.7% KP
19,601
13.7% share
12,314g
272 CS · 8.6/m
NAILN2ANASICARIE#TOMOM
Diana · Jungle
10 / 6 / 11
70% KP
40,725
28.5% share
15,647g
250 CS · 7.9/m
richardthekiller#NR1
Syndra · Mid
10 / 6 / 13
76.7% KP
37,937
26.5% share
15,322g
226 CS · 7.1/m
Batuu#BJK
Jinx · ADC
7 / 9 / 7
46.7% KP
20,512
14.3% share
14,258g
244 CS · 7.7/m
Old Faker#9102
Vel'Koz · Support
3 / 11 / 12
50% KP
24,209
16.9% share
9,676g
39 CS · 1.2/m
Red side
Victoryprime bursaspor#xxx
Sett · Top
10 / 9 / 4
33.3% KP
35,238
26.2% share
16,838g
272 CS · 8.6/m
DİLAVER TARAK#TR1
Nocturne · Jungle
6 / 8 / 9
35.7% KP
11,304
8.4% share
13,142g
189 CS · 5.9/m
yetis arkamdan#nrcst
Ekko · Mid
6 / 2 / 7
31% KP
25,077
18.7% share
14,140g
223 CS · 7/m
Apc Abuser#APC
Hwei · ADC
14 / 5 / 12
61.9% KP
43,524
32.4% share
18,048g
278 CS · 8.7/m
toxin#123
Bard · Support
6 / 6 / 19
59.5% KP
19,248
14.3% share
12,489g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
