Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 112 days ago
3 / 6 / 6
K / D / A
47.4%
Kill participation
354.6
Damage / min
13,781g
448.6 gold / min
25
11 placed · 3 cleared
211
6.9 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloodFire#FF AT
Shen · Top
3 / 9 / 8
57.9% KP
18,859
21.5% share
10,883g
194 CS · 6.3/m
yetis arkamdan#nrcst
Ekko · Jungle
3 / 6 / 6
47.4% KP
10,891
12.4% share
13,781g
211 CS · 6.9/m
Kemosahbe#TR1
Anivia · Mid
8 / 2 / 6
73.7% KP
28,267
32.3% share
13,623g
242 CS · 7.9/m
susknk#TR13
Ezreal · ADC
4 / 5 / 7
57.9% KP
25,793
29.5% share
14,513g
270 CS · 8.8/m
Ayuşhilidara#Ysf
Janna · Support
1 / 7 / 10
57.9% KP
3,723
4.3% share
8,606g
30 CS · 1/m
Red side
VictoryTREX ActioN#TR1
Ambessa · Top
6 / 2 / 4
34.5% KP
28,807
24.2% share
12,558g
210 CS · 6.8/m
halfway crooks#shook
Hecarim · Jungle
7 / 3 / 11
62.1% KP
29,580
24.8% share
14,967g
293 CS · 9.5/m
alphazero#4000
Sylas · Mid
7 / 8 / 7
48.3% KP
24,110
20.2% share
12,080g
214 CS · 7/m
저격병#007
Jinx · ADC
8 / 3 / 7
51.7% KP
29,792
25% share
15,833g
280 CS · 9.1/m
imagine a legend#00100
Lulu · Support
1 / 3 / 15
55.2% KP
6,855
5.8% share
8,766g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
