Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 93 days ago
19 / 2 / 7
K / D / A
53.1%
Kill participation
1,072.8
Damage / min
17,081g
659.9 gold / min
31
6 placed · 6 cleared
269
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNekkinarle#TR1
Gangplank · Top
4 / 7 / 4
26.7% KP
21,749
23.2% share
9,811g
176 CS · 6.8/m
k4rdun 0glu#00000
Graves · Jungle
13 / 9 / 4
56.7% KP
25,876
27.7% share
13,916g
175 CS · 6.8/m
arda#baba
Xerath · Mid
9 / 8 / 6
50% KP
20,176
21.6% share
10,040g
142 CS · 5.5/m
zab#TR1
Seraphine · ADC
4 / 11 / 7
36.7% KP
13,779
14.7% share
10,127g
160 CS · 6.2/m
L A M İ A#CAİM
Brand · Support
0 / 14 / 7
23.3% KP
11,987
12.8% share
7,108g
80 CS · 3.1/m
Red side
VictoryScinlac 3#Deren
Akshan · Top
6 / 4 / 3
18.4% KP
18,423
16.8% share
13,382g
233 CS · 9/m
yetis arkamdan#nrcst
Talon · Jungle
19 / 2 / 7
53.1% KP
27,767
25.4% share
17,081g
269 CS · 10.4/m
Etlnss#ETL
Locke · Mid
12 / 16 / 9
42.9% KP
25,471
23.3% share
10,889g
98 CS · 3.8/m
Wamtes#12313
Taliyah · ADC
8 / 6 / 14
44.9% KP
28,011
25.6% share
13,245g
193 CS · 7.5/m
ArthemisTR#TR1
Nautilus · Support
4 / 2 / 14
36.7% KP
9,714
8.9% share
8,577g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
