Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 84 days ago
16 / 6 / 9
K / D / A
69.4%
Kill participation
1,218.5
Damage / min
17,345g
543.2 gold / min
38
3 placed · 10 cleared
245
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydont cry pleaseª#TR1
Dr. Mundo · Top
8 / 0 / 10
43.9% KP
25,417
22.5% share
16,343g
289 CS · 9.1/m
Setaou#人之魂
Fiddlesticks · Jungle
6 / 9 / 14
48.8% KP
14,291
12.7% share
12,810g
173 CS · 5.4/m
Lighto#1706
Zed · Mid
9 / 10 / 14
56.1% KP
29,209
25.9% share
13,282g
179 CS · 5.6/m
EnEs#xd31
Kai'Sa · ADC
14 / 8 / 10
58.5% KP
27,586
24.4% share
16,768g
263 CS · 8.2/m
Noushem#TR1
Bard · Support
4 / 9 / 20
58.5% KP
16,384
14.5% share
10,780g
32 CS · 1/m
Red side
DefeatPavard#666
Kennen · Top
8 / 8 / 8
44.4% KP
33,703
23.3% share
13,392g
211 CS · 6.6/m
yetis arkamdan#nrcst
Talon · Jungle
16 / 6 / 9
69.4% KP
38,912
26.9% share
17,345g
245 CS · 7.7/m
Keenex#ROX
Syndra · Mid
3 / 10 / 13
44.4% KP
23,569
16.3% share
11,419g
177 CS · 5.5/m
ELONUZABOŞALDIM#tomi
Ziggs · ADC
8 / 6 / 12
55.6% KP
35,109
24.2% share
14,153g
240 CS · 7.5/m
Peacemınusone#WTF
Nautilus · Support
1 / 11 / 25
72.2% KP
13,497
9.3% share
9,169g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
