Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 84 days ago
14 / 2 / 8
K / D / A
75.9%
Kill participation
1,059.2
Damage / min
17,424g
583.4 gold / min
27
5 placed · 6 cleared
259
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKOKO#DEG
Aatrox · Top
9 / 5 / 5
40% KP
26,393
24.9% share
12,683g
242 CS · 8.1/m
Setaou#人之魂
Fiddlesticks · Jungle
9 / 4 / 13
62.9% KP
20,008
18.9% share
12,190g
196 CS · 6.6/m
Lighto#1706
Locke · Mid
10 / 10 / 5
42.9% KP
28,159
26.6% share
11,702g
158 CS · 5.3/m
Cuatro vientos#dnz
Ezreal · ADC
6 / 5 / 10
45.7% KP
22,682
21.4% share
13,440g
274 CS · 9.2/m
Dobur Vecher#1310
Janna · Support
1 / 5 / 21
62.9% KP
8,708
8.2% share
8,910g
38 CS · 1.3/m
Red side
Victorymiyoshilol#TR1
Fiora · Top
7 / 5 / 7
48.3% KP
31,071
26.4% share
15,049g
240 CS · 8/m
yetis arkamdan#nrcst
Talon · Jungle
14 / 2 / 8
75.9% KP
31,634
26.8% share
17,424g
259 CS · 8.7/m
Pavard#666
Kennen · Mid
4 / 7 / 9
44.8% KP
21,352
18.1% share
11,663g
181 CS · 6.1/m
BekoAnchastre#Beko
Malzahar · ADC
3 / 10 / 6
31% KP
24,917
21.1% share
13,347g
259 CS · 8.7/m
Gölge Alev#6767
Jarvan IV · Support
1 / 11 / 14
51.7% KP
8,860
7.5% share
8,550g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
