Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 83 days ago
15 / 9 / 6
K / D / A
70%
Kill participation
1,201.3
Damage / min
14,403g
532.1 gold / min
11
8 placed · 1 cleared
147
5.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSalieri#3159
Heimerdinger · Top
2 / 7 / 9
36.7% KP
30,622
26.9% share
10,877g
216 CS · 8/m
Altis#TR2
Jarvan IV · Jungle
5 / 8 / 17
73.3% KP
20,650
18.1% share
11,949g
174 CS · 6.4/m
yetis arkamdan#nrcst
Locke · Mid
15 / 9 / 6
70% KP
32,515
28.5% share
14,403g
147 CS · 5.4/m
Serenity#cmr
Jinx · ADC
5 / 11 / 8
43.3% KP
18,696
16.4% share
11,305g
164 CS · 6.1/m
ADK Sentinus#TR1
Blitzcrank · Support
3 / 11 / 17
66.7% KP
11,504
10.1% share
8,994g
18 CS · 0.7/m
Red side
Victorydie#die3
Kassadin · Top
7 / 5 / 1
17.4% KP
22,336
18.3% share
12,818g
238 CS · 8.8/m
BAYINDIRLI#1686
Kha'Zix · Jungle
11 / 6 / 3
30.4% KP
19,913
16.4% share
15,566g
205 CS · 7.6/m
Psgopat12#TR1
Vladimir · Mid
9 / 7 / 2
23.9% KP
30,526
25.1% share
12,411g
213 CS · 7.9/m
zPqeey#kral
Olaf · ADC
18 / 9 / 6
52.2% KP
37,829
31.1% share
18,382g
192 CS · 7.1/m
Misa#093
Karma · Support
1 / 3 / 23
52.2% KP
11,186
9.2% share
10,474g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
