Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 72 days ago
10 / 5 / 5
K / D / A
36.6%
Kill participation
845.8
Damage / min
15,828g
471.3 gold / min
43
10 placed · 12 cleared
250
7.4 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFormer NPC#HMARY
Gangplank · Top
9 / 10 / 13
53.7% KP
41,521
26.5% share
19,030g
246 CS · 7.3/m
yetis arkamdan#nrcst
Talon · Jungle
10 / 5 / 5
36.6% KP
28,404
18.1% share
15,828g
250 CS · 7.4/m
Egementalist#miley
Lux · Mid
3 / 5 / 15
43.9% KP
30,608
19.5% share
12,808g
215 CS · 6.4/m
Wonder of U#1763
Naafiri · ADC
17 / 5 / 5
53.7% KP
40,426
25.8% share
19,222g
224 CS · 6.7/m
pump you all#9999
Thresh · Support
2 / 10 / 20
53.7% KP
15,682
10% share
10,253g
35 CS · 1/m
Red side
Defeatnehire asigim#taken
Mordekaiser · Top
9 / 9 / 4
37.1% KP
26,823
23.7% share
12,860g
210 CS · 6.3/m
Sandor Clegáne#321
Xin Zhao · Jungle
2 / 6 / 14
45.7% KP
21,125
18.7% share
12,375g
225 CS · 6.7/m
Zeynebe Aşığım#6767
Locke · Mid
17 / 4 / 5
62.9% KP
37,207
32.9% share
21,298g
365 CS · 10.9/m
1deal#3123
Jhin · ADC
7 / 12 / 8
42.9% KP
23,489
20.8% share
14,207g
244 CS · 7.3/m
escanor#7xsin
Karma · Support
0 / 10 / 16
45.7% KP
4,482
4% share
8,641g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
