Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 72 days ago
4 / 4 / 2
K / D / A
37.5%
Kill participation
728.9
Damage / min
9,978g
412 gold / min
19
8 placed · 1 cleared
220
9.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDEX#BHB3
Malphite · Top
1 / 6 / 12
33.3% KP
12,368
11.6% share
7,504g
122 CS · 5/m
DOMIDOMIDOMIDOMI#DXMI
Kha'Zix · Jungle
10 / 1 / 8
46.2% KP
19,521
18.3% share
12,780g
190 CS · 7.8/m
amaze amaze#123
Locke · Mid
22 / 1 / 10
82.1% KP
53,596
50.3% share
15,576g
191 CS · 7.9/m
impty#999
Yasuo · ADC
6 / 4 / 10
41% KP
16,214
15.2% share
12,449g
216 CS · 8.9/m
Veteriner Eylül#Eylül
Lulu · Support
0 / 4 / 23
59% KP
4,899
4.6% share
7,142g
18 CS · 0.7/m
Red side
Defeatyetis arkamdan#nrcst
Vladimir · Top
4 / 4 / 2
37.5% KP
17,652
29.8% share
9,978g
220 CS · 9.1/m
MR Adem Ocak #TR1
Ekko · Jungle
3 / 8 / 1
25% KP
7,907
13.4% share
9,771g
186 CS · 7.7/m
mami123#grgs
Sylas · Mid
2 / 10 / 3
31.3% KP
10,672
18% share
7,140g
95 CS · 3.9/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
6 / 8 / 3
56.3% KP
15,401
26% share
11,689g
199 CS · 8.2/m
Reborn Napi#EUW
Thresh · Support
1 / 9 / 9
62.5% KP
7,580
12.8% share
6,748g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
