Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 72 days ago
11 / 5 / 2
K / D / A
52%
Kill participation
1,169.9
Damage / min
16,189g
564.4 gold / min
43
7 placed · 11 cleared
258
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFeArtist#TR1
Renekton · Top
7 / 6 / 3
23.3% KP
22,258
18.7% share
12,489g
202 CS · 7/m
garou lol#wuju
Master Yi · Jungle
10 / 8 / 7
39.5% KP
22,442
18.8% share
14,859g
211 CS · 7.4/m
Peter Müller#eudog
Ahri · Mid
14 / 4 / 8
51.2% KP
33,679
28.3% share
14,879g
227 CS · 7.9/m
JadGo#TR1
Vladimir · ADC
10 / 3 / 9
44.2% KP
31,687
26.6% share
16,956g
250 CS · 8.7/m
DH Alate#alate
Janna · Support
2 / 4 / 22
55.8% KP
9,027
7.6% share
10,159g
23 CS · 0.8/m
Red side
DefeatLokumum#yone
Darius · Top
5 / 12 / 7
48% KP
25,927
21% share
11,890g
233 CS · 8.1/m
yetis arkamdan#nrcst
Talon · Jungle
11 / 5 / 2
52% KP
33,556
27.1% share
16,189g
258 CS · 9/m
Zûser#TR1
Xerath · Mid
6 / 8 / 10
64% KP
34,853
28.2% share
11,663g
182 CS · 6.3/m
biney#m0ser
Yasuo · ADC
0 / 11 / 5
20% KP
17,849
14.4% share
10,361g
233 CS · 8.1/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
3 / 7 / 13
64% KP
11,446
9.3% share
8,898g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
