Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 72 days ago
21 / 2 / 8
K / D / A
64.4%
Kill participation
1,313.7
Damage / min
17,326g
645.7 gold / min
25
7 placed · 2 cleared
216
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Jax · Top
5 / 5 / 2
26.9% KP
24,335
23.9% share
10,679g
208 CS · 7.8/m
Asimo#TR5
Hecarim · Jungle
4 / 11 / 8
46.2% KP
24,182
23.8% share
11,448g
230 CS · 8.6/m
Spyness#7478
Locke · Mid
7 / 8 / 0
26.9% KP
19,374
19% share
13,007g
210 CS · 7.8/m
Chantrea#ギャル
Mel · ADC
10 / 12 / 4
53.8% KP
24,784
24.3% share
12,454g
192 CS · 7.2/m
Memet Montana#ADCRY
Blitzcrank · Support
0 / 10 / 12
46.2% KP
9,134
9% share
6,917g
31 CS · 1.2/m
Red side
VictoryCagè#TR1
Tryndamere · Top
7 / 5 / 5
26.7% KP
19,240
16.4% share
11,266g
190 CS · 7.1/m
yetis arkamdan#nrcst
Ekko · Jungle
21 / 2 / 8
64.4% KP
35,252
30% share
17,326g
216 CS · 8/m
Eyvallahsız#0000
Twisted Fate · Mid
6 / 3 / 21
60% KP
30,338
25.8% share
13,514g
228 CS · 8.5/m
neyse#TrTr1
Viktor · ADC
8 / 7 / 14
48.9% KP
26,340
22.4% share
14,591g
217 CS · 8.1/m
only femboys#TR1
Soraka · Support
3 / 9 / 24
60% KP
6,207
5.3% share
8,674g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
