Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 72 days ago
13 / 4 / 11
K / D / A
61.5%
Kill participation
1,009.4
Damage / min
18,060g
522.5 gold / min
43
8 placed · 8 cleared
285
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsay 541 and die#الموت
Singed · Top
3 / 10 / 6
39.1% KP
29,632
22.5% share
12,953g
274 CS · 7.9/m
Cry#jgdif
Master Yi · Jungle
14 / 5 / 2
69.6% KP
37,132
28.2% share
19,435g
250 CS · 7.2/m
fallen one#wish
Viktor · Mid
1 / 9 / 5
26.1% KP
28,429
21.6% share
12,244g
303 CS · 8.8/m
furkenju#frkn
Aphelios · ADC
4 / 7 / 3
30.4% KP
30,127
22.9% share
15,891g
336 CS · 9.7/m
yuulu#ops
Yuumi · Support
1 / 8 / 15
69.6% KP
6,223
4.7% share
9,659g
21 CS · 0.6/m
Red side
VictoryRimuru#31316
Gwen · Top
6 / 6 / 5
28.2% KP
29,511
22.6% share
17,079g
269 CS · 7.8/m
yetis arkamdan#nrcst
Talon · Jungle
13 / 4 / 11
61.5% KP
34,891
26.8% share
18,060g
285 CS · 8.2/m
Worst Player XD#TR1
Syndra · Mid
12 / 3 / 5
43.6% KP
39,595
30.4% share
16,733g
321 CS · 9.3/m
AFTER#KHAN
Lucian · ADC
7 / 5 / 11
46.2% KP
23,884
18.3% share
16,216g
271 CS · 7.8/m
pixmens#asik
Soraka · Support
1 / 5 / 21
56.4% KP
2,464
1.9% share
9,799g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
