Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Flex · 67 days ago
26 / 6 / 3
K / D / A
67.4%
Kill participation
1,950.2
Damage / min
21,206g
739.7 gold / min
30
7 placed · 8 cleared
237
8.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDebonerbender#3535
Gangplank · Top
5 / 7 / 7
27.9% KP
23,488
18% share
12,825g
210 CS · 7.3/m
cla#21x
Talon · Jungle
26 / 6 / 3
67.4% KP
55,907
42.8% share
21,206g
237 CS · 8.3/m
pessımısts tears#εεε
Ahri · Mid
8 / 8 / 11
44.2% KP
31,463
24.1% share
13,851g
224 CS · 7.8/m
329#TR1
Sivir · ADC
1 / 6 / 10
25.6% KP
11,863
9.1% share
11,186g
182 CS · 6.3/m
Opet Pompacı#0000
Lulu · Support
3 / 8 / 21
55.8% KP
7,925
6.1% share
9,695g
17 CS · 0.6/m
Red side
DefeatThejud#0001
Warwick · Top
5 / 9 / 3
22.9% KP
21,706
20.9% share
10,183g
161 CS · 5.6/m
Forever Lux Main#TR1
Amumu · Jungle
2 / 6 / 12
40% KP
12,898
12.4% share
9,852g
154 CS · 5.4/m
seftali#sus
Mel · Mid
11 / 11 / 2
37.1% KP
21,848
21% share
13,730g
229 CS · 8/m
Sarphia QQ#TR1
Ezreal · ADC
13 / 8 / 6
54.3% KP
31,905
30.7% share
14,827g
233 CS · 8.1/m
buraEx#TR1
Bard · Support
4 / 9 / 14
51.4% KP
15,460
14.9% share
9,342g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
