Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Flex · 59 days ago
20 / 7 / 18
K / D / A
77.6%
Kill participation
1,726.8
Damage / min
22,577g
654.7 gold / min
31
9 placed · 2 cleared
226
6.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnuckroof#TR1
Kled · Top
6 / 12 / 16
44.9% KP
22,346
14.6% share
11,551g
157 CS · 4.6/m
cla#21x
Talon · Jungle
20 / 7 / 18
77.6% KP
59,545
38.8% share
22,577g
226 CS · 6.6/m
Beater#TR0
Katarina · Mid
8 / 7 / 10
36.7% KP
35,406
23.1% share
13,915g
238 CS · 6.9/m
yandere luv cla#2 1
Caitlyn · ADC
9 / 13 / 13
44.9% KP
24,773
16.2% share
15,080g
214 CS · 6.2/m
Opet Pompacı#0000
Seraphine · Support
6 / 11 / 21
55.1% KP
11,243
7.3% share
11,065g
47 CS · 1.4/m
Red side
VictoryBjörn Ironside#2206
Volibear · Top
14 / 9 / 3
34.7% KP
45,463
28.8% share
18,759g
283 CS · 8.2/m
GIJoey#TR1
Qiyana · Jungle
19 / 9 / 5
49% KP
47,662
30.2% share
21,207g
238 CS · 6.9/m
Skyworth#AONL
Ahri · Mid
11 / 10 / 8
38.8% KP
33,740
21.4% share
15,945g
257 CS · 7.5/m
Valar Døhaeris#IKTU
Samira · ADC
5 / 12 / 6
22.4% KP
21,269
13.5% share
14,428g
256 CS · 7.4/m
SAMIRA ABUSER#46027
Leona · Support
0 / 10 / 15
30.6% KP
9,455
6% share
9,607g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
