Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Flex · 57 days ago
20 / 5 / 7
K / D / A
56.3%
Kill participation
1,498.1
Damage / min
21,632g
654.2 gold / min
27
4 placed · 1 cleared
270
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOsimod#TR1
Ornn · Top
2 / 10 / 14
47.1% KP
22,409
16.1% share
11,079g
185 CS · 5.6/m
Çok zor ya#1453
Elise · Jungle
17 / 10 / 1
52.9% KP
33,636
24.1% share
17,743g
208 CS · 6.3/m
Bal Aim#TR1
Yasuo · Mid
6 / 6 / 12
52.9% KP
31,492
22.6% share
17,468g
349 CS · 10.6/m
XeLpK4OtKh#TR2
Lucian · ADC
7 / 11 / 7
41.2% KP
22,419
16.1% share
13,009g
219 CS · 6.6/m
afgandoven#031
Brand · Support
2 / 11 / 14
47.1% KP
29,526
21.2% share
10,395g
63 CS · 1.9/m
Red side
VictoryAgacsakal#ben10
Aatrox · Top
7 / 9 / 5
25% KP
42,375
24.6% share
14,149g
257 CS · 7.8/m
cla#21x
Talon · Jungle
20 / 5 / 7
56.3% KP
49,537
28.8% share
21,632g
270 CS · 8.2/m
yandere luv cla#2 1
Ahri · Mid
3 / 4 / 12
31.3% KP
28,797
16.7% share
12,606g
230 CS · 7/m
THE OF KİNGER #TR1
Caitlyn · ADC
18 / 7 / 7
52.1% KP
42,266
24.5% share
21,507g
300 CS · 9.1/m
fawn#bat
Seraphine · Support
0 / 9 / 24
50% KP
9,242
5.4% share
10,877g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
