Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 55 days ago
11 / 2 / 5
K / D / A
36.4%
Kill participation
889.3
Damage / min
13,501g
521.3 gold / min
21
7 placed · 3 cleared
190
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapo1#toxic
Mordekaiser · Top
0 / 5 / 5
23.8% KP
12,509
18.8% share
7,839g
190 CS · 7.3/m
ne kadar ırgalar#haha
Qiyana · Jungle
5 / 8 / 3
38.1% KP
12,982
19.6% share
11,397g
186 CS · 7.2/m
lilium#G59
Zed · Mid
6 / 9 / 4
47.6% KP
15,084
22.7% share
10,351g
186 CS · 7.2/m
ColdPalmer#TR2
Lucian · ADC
9 / 10 / 6
71.4% KP
20,860
31.4% share
12,311g
167 CS · 6.4/m
Zevorise#Vise
Soraka · Support
1 / 12 / 18
90.5% KP
4,959
7.5% share
7,550g
32 CS · 1.2/m
Red side
Victoryseviyorsanmıştım#1111
Aatrox · Top
3 / 1 / 9
27.3% KP
14,974
12.9% share
11,732g
209 CS · 8.1/m
cla#21x
Ekko · Jungle
11 / 2 / 5
36.4% KP
23,033
19.8% share
13,501g
190 CS · 7.3/m
Isyutaru#アイス
Mel · Mid
15 / 1 / 9
54.5% KP
29,469
25.3% share
15,306g
246 CS · 9.5/m
kaizen#kai
Yasuo · ADC
13 / 11 / 7
45.5% KP
32,708
28.1% share
14,678g
207 CS · 8/m
Savaer#777
Nautilus · Support
2 / 6 / 18
45.5% KP
16,097
13.8% share
8,643g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
