Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Flex · 41 days ago
7 / 10 / 10
K / D / A
54.8%
Kill participation
868.2
Damage / min
13,341g
454.3 gold / min
23
8 placed · 4 cleared
174
5.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNykeus#smile
Dr. Mundo · Top
1 / 5 / 3
12.9% KP
13,875
13.6% share
9,997g
205 CS · 7/m
Duffy Loje#TR1
Talon · Jungle
12 / 7 / 9
67.7% KP
29,872
29.4% share
14,179g
225 CS · 7.7/m
Uñłućký#klauw
Kassadin · Mid
9 / 6 / 3
38.7% KP
23,931
23.5% share
14,863g
232 CS · 7.9/m
cla#21x
Ashe · ADC
7 / 10 / 10
54.8% KP
25,495
25.1% share
13,341g
174 CS · 5.9/m
yandere luv cla#2 1
Lulu · Support
2 / 9 / 14
51.6% KP
8,502
8.4% share
8,615g
29 CS · 1/m
Red side
VictoryITheHurricane#TR1
Illaoi · Top
10 / 3 / 8
48.6% KP
42,169
29.3% share
15,140g
241 CS · 8.2/m
Hi Im ByKinqest#TR1
Rammus · Jungle
5 / 4 / 20
67.6% KP
15,045
10.5% share
13,203g
195 CS · 6.6/m
Cushi#baba
Ahri · Mid
6 / 9 / 10
43.2% KP
22,965
16% share
10,292g
161 CS · 5.5/m
Psynax#4193
Jinx · ADC
15 / 7 / 11
70.3% KP
56,890
39.6% share
19,128g
272 CS · 9.3/m
Tsurugi#003
Braum · Support
1 / 8 / 30
83.8% KP
6,651
4.6% share
10,267g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
