Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 41 days ago
16 / 5 / 6
K / D / A
59.5%
Kill participation
1,392.5
Damage / min
15,491g
578 gold / min
22
10 placed · 3 cleared
178
6.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaltaneadon#zel
Fiora · Top
9 / 9 / 2
29.7% KP
25,112
21.8% share
14,687g
203 CS · 7.6/m
Uñłućký#klauw
Talon · Jungle
5 / 6 / 7
32.4% KP
15,862
13.7% share
12,041g
217 CS · 8.1/m
Nykeus#smile
Malzahar · Mid
7 / 6 / 11
48.6% KP
26,330
22.8% share
12,437g
184 CS · 6.9/m
cla#21x
Lucian · ADC
16 / 5 / 6
59.5% KP
37,320
32.3% share
15,491g
178 CS · 6.6/m
yandere luv cla#2 1
Yuumi · Support
0 / 5 / 23
62.2% KP
10,777
9.3% share
8,658g
20 CS · 0.7/m
Red side
DefeatΨ Piedra#1922
Akali · Top
15 / 6 / 1
51.6% KP
29,179
36% share
14,650g
187 CS · 7/m
ZeynepSudeOktay#ManiF
Briar · Jungle
6 / 7 / 7
41.9% KP
18,371
22.6% share
11,680g
174 CS · 6.5/m
Kral Closer#KNG
Aatrox · Mid
5 / 8 / 2
22.6% KP
16,519
20.4% share
8,891g
153 CS · 5.7/m
ICBI#ICBI
Xayah · ADC
3 / 9 / 7
32.3% KP
10,324
12.7% share
10,045g
190 CS · 7.1/m
Tren Acetat#TR52
Leona · Support
2 / 7 / 9
35.5% KP
6,766
8.3% share
7,446g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
