Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Flex · 40 days ago
12 / 10 / 18
K / D / A
75%
Kill participation
1,351.2
Damage / min
16,694g
493.7 gold / min
19
5 placed · 1 cleared
253
7.5 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasdfasggdsgdsasa#0001
Rumble · Top
6 / 7 / 11
40.5% KP
32,022
22.6% share
14,639g
279 CS · 8.3/m
KimsesizYaşar#9999
Zac · Jungle
4 / 9 / 18
52.4% KP
15,521
10.9% share
13,181g
188 CS · 5.6/m
userhegaaeae2302#1304
Katarina · Mid
11 / 8 / 8
45.2% KP
28,853
20.3% share
14,804g
211 CS · 6.2/m
Jasikevičius#SJ1
Tristana · ADC
15 / 9 / 11
61.9% KP
52,048
36.7% share
20,970g
295 CS · 8.7/m
neymiş da silva#lol
Thresh · Support
6 / 7 / 23
69% KP
13,362
9.4% share
12,362g
36 CS · 1.1/m
Red side
DefeatDuffy Loje#TR1
Garen · Top
10 / 7 / 6
40% KP
28,150
17.3% share
16,528g
271 CS · 8/m
cla#21x
Karthus · Jungle
12 / 10 / 18
75% KP
45,693
28.1% share
16,694g
253 CS · 7.5/m
pessımısts tears#εεε
Ahri · Mid
3 / 9 / 21
60% KP
29,618
18.2% share
12,970g
244 CS · 7.2/m
Uñłućký#klauw
Kai'Sa · ADC
12 / 10 / 12
60% KP
43,381
26.6% share
16,607g
196 CS · 5.8/m
Nykeus#smile
Nautilus · Support
3 / 6 / 28
77.5% KP
15,940
9.8% share
10,485g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
