Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Flex · 40 days ago
18 / 5 / 8
K / D / A
53.1%
Kill participation
1,119.1
Damage / min
18,995g
564.2 gold / min
29
6 placed · 3 cleared
260
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBârrels#YUCU
Gangplank · Top
7 / 5 / 11
36.7% KP
36,730
23.9% share
17,227g
284 CS · 8.4/m
cla#21x
Graves · Jungle
18 / 5 / 8
53.1% KP
37,676
24.5% share
18,995g
260 CS · 7.7/m
never escape#azusa
Ahri · Mid
3 / 4 / 14
34.7% KP
27,085
17.6% share
12,712g
216 CS · 6.4/m
Uñłućký#klauw
Karma · Support
3 / 8 / 23
53.1% KP
15,022
9.8% share
10,402g
50 CS · 1.5/m
Duffy Loje#TR1
Tristana · ADC
18 / 10 / 11
59.2% KP
37,330
24.3% share
20,224g
223 CS · 6.6/m
Red side
DefeatDexter Morgan#c137
Gragas · Top
4 / 6 / 8
37.5% KP
19,298
15.5% share
13,005g
257 CS · 7.6/m
yea right#TR1
Wukong · Jungle
7 / 9 / 8
46.9% KP
17,346
14% share
13,213g
174 CS · 5.2/m
BBL Viento#maybe
Yasuo · Mid
5 / 7 / 8
40.6% KP
18,212
14.7% share
13,940g
244 CS · 7.2/m
öcük#börke
Ziggs · ADC
11 / 13 / 11
68.8% KP
46,960
37.8% share
17,072g
226 CS · 6.7/m
imbasei#TR1
Veigar · Support
5 / 14 / 16
65.6% KP
22,365
18% share
12,166g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
