Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Flex · 39 days ago
17 / 12 / 13
K / D / A
58.8%
Kill participation
1,036.9
Damage / min
25,199g
483.8 gold / min
39
1 placed · 7 cleared
344
6.6 CS / min
Objective control
5
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDexter Morgan#c137
Teemo · Top
21 / 11 / 13
54.8% KP
62,621
27.1% share
24,810g
352 CS · 6.8/m
imbasei#TR1
Vi · Jungle
13 / 10 / 19
51.6% KP
47,834
20.7% share
22,092g
314 CS · 6/m
yea right#TR1
Orianna · Mid
10 / 9 / 21
50% KP
51,432
22.3% share
23,043g
372 CS · 7.1/m
öcük#börke
Kalista · ADC
17 / 12 / 13
48.4% KP
54,072
23.4% share
27,592g
416 CS · 8/m
BBL Viento#maybe
Renata Glasc · Support
1 / 9 / 36
59.7% KP
15,070
6.5% share
15,456g
44 CS · 0.8/m
Red side
DefeatUñłućký#klauw
Malphite · Top
3 / 11 / 8
21.6% KP
20,494
9.6% share
16,519g
259 CS · 5/m
cla#21x
Naafiri · Jungle
17 / 12 / 13
58.8% KP
54,006
25.2% share
25,199g
344 CS · 6.6/m
never escape#azusa
Ahri · Mid
6 / 13 / 20
51% KP
45,559
21.3% share
19,631g
343 CS · 6.6/m
pff#εıз
Syndra · ADC
18 / 10 / 15
64.7% KP
79,196
37% share
28,144g
353 CS · 6.8/m
Duffy Loje#TR1
Pyke · Support
7 / 16 / 9
31.4% KP
14,967
7% share
16,112g
98 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
