Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Flex · 39 days ago
16 / 3 / 7
K / D / A
88.5%
Kill participation
1,198.1
Damage / min
14,804g
617.7 gold / min
16
3 placed · 1 cleared
194
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyour lies#TR1
Yone · Top
3 / 2 / 4
26.9% KP
13,511
19.1% share
10,181g
223 CS · 9.3/m
cla#21x
Talon · Jungle
16 / 3 / 7
88.5% KP
28,715
40.6% share
14,804g
194 CS · 8.1/m
pessımısts tears#εεε
Ahri · Mid
3 / 3 / 4
26.9% KP
12,084
17.1% share
8,135g
159 CS · 6.6/m
Devil May Carry#DMCry
Jinx · ADC
4 / 5 / 7
42.3% KP
10,212
14.4% share
9,419g
161 CS · 6.7/m
shiera#井 上
Yuumi · Support
0 / 2 / 14
53.8% KP
6,226
8.8% share
6,064g
1 CS · 0/m
Red side
DefeatIsaac#Dice6
Renekton · Top
1 / 4 / 0
6.7% KP
5,854
10.4% share
7,347g
171 CS · 7.1/m
malözürlü#7777
Graves · Jungle
2 / 6 / 4
40% KP
8,158
14.5% share
8,899g
178 CS · 7.4/m
k1kiw#0906
Akali · Mid
6 / 4 / 1
46.7% KP
16,411
29.1% share
9,697g
148 CS · 6.2/m
Beholster#TR1
Caitlyn · ADC
5 / 6 / 5
66.7% KP
16,616
29.5% share
10,669g
201 CS · 8.4/m
LifeLikeBullet#3343
Thresh · Support
1 / 6 / 10
73.3% KP
9,327
16.5% share
7,111g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
