Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Flex · 36 days ago
9 / 6 / 5
K / D / A
58.3%
Kill participation
991.8
Damage / min
15,120g
485.1 gold / min
31
10 placed · 1 cleared
211
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatceri#lynn
Jayce · Top
6 / 13 / 6
50% KP
25,882
24.3% share
12,131g
181 CS · 5.8/m
cla#21x
Naafiri · Jungle
9 / 6 / 5
58.3% KP
30,910
29% share
15,120g
211 CS · 6.8/m
pessımısts tears#εεε
Ahri · Mid
6 / 7 / 8
58.3% KP
32,390
30.4% share
12,609g
202 CS · 6.5/m
Sosisyalist#TR2
Kai'Sa · ADC
3 / 11 / 2
20.8% KP
13,730
12.9% share
12,293g
231 CS · 7.4/m
shiera#井 上
Lulu · Support
0 / 13 / 5
20.8% KP
3,605
3.4% share
7,193g
20 CS · 0.6/m
Red side
VictoryJhonMcCIane#TR1
Ambessa · Top
9 / 6 / 13
44% KP
32,795
24.7% share
14,017g
219 CS · 7/m
FlapsCheck#ZAC
Zac · Jungle
7 / 3 / 16
46% KP
16,495
12.4% share
14,054g
211 CS · 6.8/m
Eowardothien#TR1
Katarina · Mid
16 / 7 / 2
36% KP
34,996
26.4% share
15,092g
208 CS · 6.7/m
Pikachui#TR1
Vayne · ADC
18 / 5 / 9
54% KP
38,604
29.1% share
17,596g
216 CS · 6.9/m
Brewslee#TR1
Yuumi · Support
0 / 3 / 28
56% KP
9,683
7.3% share
10,151g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
