Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 33 days ago
15 / 14 / 11
K / D / A
55.3%
Kill participation
1,125.7
Damage / min
15,378g
465.8 gold / min
21
4 placed · 3 cleared
168
5.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragut#p4u
Ahri · Top
5 / 6 / 11
34% KP
25,783
16.2% share
12,821g
224 CS · 6.8/m
cla#21x
Talon · Jungle
15 / 14 / 11
55.3% KP
37,168
23.4% share
15,378g
168 CS · 5.1/m
N1Yu#000
Ambessa · Mid
5 / 8 / 9
29.8% KP
22,524
14.2% share
12,312g
203 CS · 6.1/m
xCOLORSAFTERDARK#LW1
Tristana · ADC
21 / 2 / 10
66% KP
61,359
38.6% share
25,170g
328 CS · 9.9/m
Parlak Pasif#LGBT
Yuumi · Support
1 / 3 / 35
76.6% KP
12,127
7.6% share
11,496g
14 CS · 0.4/m
Red side
DefeatTheNightsDay#TR1
Anivia · Top
3 / 7 / 8
33.3% KP
25,260
18.5% share
11,623g
225 CS · 6.8/m
ŞAMPİYONLUK 1 #TR1
Poppy · Jungle
12 / 11 / 13
75.8% KP
24,336
17.8% share
14,771g
187 CS · 5.7/m
angelwittaknife#wrath
Viktor · Mid
7 / 10 / 6
39.4% KP
41,918
30.6% share
13,694g
226 CS · 6.8/m
angel sinner#4 3
Kai'Sa · ADC
5 / 8 / 9
42.4% KP
24,419
17.9% share
14,208g
257 CS · 7.8/m
Ryke#5757
Cho'Gath · Support
6 / 11 / 11
51.5% KP
20,867
15.3% share
10,759g
81 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
