Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Flex · 23 days ago
17 / 8 / 13
K / D / A
56.6%
Kill participation
1,129.4
Damage / min
17,999g
494.3 gold / min
31
10 placed · 2 cleared
204
5.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshiera#井 上
Gwen · Top
3 / 5 / 8
20.8% KP
14,805
8.3% share
11,446g
170 CS · 4.7/m
cla#21x
Aatrox · Jungle
17 / 8 / 13
56.6% KP
41,129
23.1% share
17,999g
204 CS · 5.6/m
pessımısts tears#εεε
Ahri · Mid
9 / 5 / 8
32.1% KP
30,090
16.9% share
16,575g
275 CS · 7.6/m
babochka#fairy
Jinx · ADC
14 / 7 / 20
64.2% KP
59,527
33.5% share
21,479g
297 CS · 8.2/m
slapper#aşk
Senna · Support
10 / 8 / 23
62.3% KP
32,333
18.2% share
16,183g
81 CS · 2.2/m
Red side
DefeatİboMastik#Ayı
Sett · Top
10 / 12 / 5
45.5% KP
37,619
26.7% share
17,179g
246 CS · 6.8/m
hersey relax#rlx
Naafiri · Jungle
5 / 6 / 10
45.5% KP
25,759
18.3% share
15,237g
241 CS · 6.6/m
T1 BaanGer#TR12
Malzahar · Mid
3 / 9 / 5
24.2% KP
25,731
18.3% share
17,645g
313 CS · 8.6/m
T1 Zoro#1999
Aphelios · ADC
7 / 13 / 9
48.5% KP
35,023
24.9% share
18,948g
276 CS · 7.6/m
Pala#TR69
Pantheon · Support
8 / 13 / 5
39.4% KP
16,598
11.8% share
12,702g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
