Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Summoner's Rift · 82 days ago
25 / 9 / 1
K / D / A
63.4%
Kill participation
2,623.4
Damage / min
30,513g
1,212.4 gold / min
3
6 placed · 0 cleared
229
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzywiec zdroj#padre
Teemo · Top
11 / 7 / 11
38.6% KP
44,144
28% share
21,575g
104 CS · 4.1/m
Don VitoCarle0ne#TR1
Nasus · Jungle
10 / 9 / 6
28.1% KP
18,956
12% share
21,774g
142 CS · 5.6/m
Viserion#HBO
Sylas · Mid
13 / 10 / 9
38.6% KP
40,711
25.8% share
24,890g
108 CS · 4.3/m
onurxxxbulbul#12345
Caitlyn · ADC
13 / 8 / 11
42.1% KP
25,955
16.5% share
22,254g
125 CS · 5/m
Aeris#2816
Lux · Support
10 / 9 / 17
47.4% KP
27,765
17.6% share
21,090g
46 CS · 1.8/m
Red side
DefeatADAMMM#3832
Shen · Top
2 / 11 / 7
22% KP
16,677
12.8% share
21,096g
83 CS · 3.3/m
ahtapotsken3162#demo
Shaco · Jungle
4 / 10 / 3
17.1% KP
15,320
11.7% share
22,365g
155 CS · 6.2/m
geto#zxc
Vladimir · Mid
25 / 9 / 1
63.4% KP
66,023
50.6% share
30,513g
229 CS · 9.1/m
AMEDSPORSKEN#200hz
Miss Fortune · ADC
5 / 12 / 10
36.6% KP
13,200
10.1% share
20,697g
46 CS · 1.8/m
L9 MORDEKAISER#low9
Pyke · Support
5 / 15 / 11
39% KP
19,342
14.8% share
21,156g
56 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
