Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 80 days ago
15 / 14 / 9
K / D / A
41.4%
Kill participation
1,904.1
Damage / min
27,601g
803.5 gold / min
14
3 placed · 3 cleared
227
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
22
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPan Chin Lien#TR1
Teemo · Top
6 / 10 / 23
50% KP
50,422
22.3% share
29,239g
198 CS · 5.8/m
QQ Draven GG#TR1
Draven · Jungle
11 / 12 / 9
34.5% KP
42,815
18.9% share
32,384g
237 CS · 6.9/m
geto#zxc
Kassadin · Mid
15 / 14 / 9
41.4% KP
65,405
28.9% share
27,601g
227 CS · 6.6/m
nowarmoresex#TR1
Miss Fortune · ADC
3 / 14 / 14
29.3% KP
19,549
8.6% share
26,580g
185 CS · 5.4/m
Weaver of hope#TR1
Shaco · Support
23 / 12 / 8
53.4% KP
48,216
21.3% share
27,931g
42 CS · 1.2/m
Red side
DefeatNerf Aron#TR1
Camille · Top
17 / 12 / 12
46.8% KP
66,172
31.7% share
27,895g
214 CS · 6.2/m
RamboSevket#TR1
Xin Zhao · Jungle
15 / 7 / 10
40.3% KP
38,095
18.2% share
27,451g
213 CS · 6.2/m
future hendrix#CTNKP
Zed · Mid
16 / 11 / 6
35.5% KP
53,670
25.7% share
32,159g
250 CS · 7.3/m
save me pls#2410
Draven · ADC
10 / 17 / 6
25.8% KP
27,396
13.1% share
27,519g
150 CS · 4.4/m
FUIBA#TR1
Lux · Support
4 / 11 / 9
21% KP
23,733
11.4% share
25,102g
92 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
