Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 74 days ago
9 / 5 / 11
K / D / A
45.5%
Kill participation
1,436.4
Damage / min
12,539g
497.3 gold / min
6
5 placed · 0 cleared
196
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFakeeTube#7564
Gangplank · Top
7 / 12 / 3
40% KP
23,578
22.7% share
11,733g
154 CS · 6.1/m
Barbun Sami#2128
Zac · Jungle
2 / 6 / 8
40% KP
10,832
10.4% share
8,614g
139 CS · 5.5/m
bambilibambili#1780
Diana · Mid
12 / 9 / 4
64% KP
27,074
26% share
11,185g
136 CS · 5.4/m
EminDürtenŞeytan#TR1
Varus · ADC
2 / 9 / 8
40% KP
18,591
17.9% share
8,824g
147 CS · 5.8/m
XCJuman#XCJ
Brand · Support
2 / 8 / 14
64% KP
23,858
23% share
8,284g
61 CS · 2.4/m
Red side
Victoryxqlol#313
Fiora · Top
15 / 4 / 6
47.7% KP
37,646
31.1% share
16,665g
214 CS · 8.5/m
Welinevalait#TR1
Hecarim · Jungle
8 / 1 / 9
38.6% KP
16,970
14% share
13,738g
252 CS · 10/m
geto#zxc
Vladimir · Mid
9 / 5 / 11
45.5% KP
36,220
29.9% share
12,539g
196 CS · 7.8/m
Flush#TR1
Lucian · ADC
10 / 8 / 4
31.8% KP
19,400
16% share
11,052g
136 CS · 5.4/m
0mHmt0#TR1
Karma · Support
2 / 7 / 16
40.9% KP
10,918
9% share
8,655g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
