Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 74 days ago
17 / 3 / 9
K / D / A
66.7%
Kill participation
1,991.1
Damage / min
16,489g
552.4 gold / min
26
11 placed · 1 cleared
247
8.3 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΞΞΞΞΞΞΞΞΞΞΞΞ#3131
Galio · Top
1 / 3 / 14
38.5% KP
21,812
14.9% share
10,571g
198 CS · 6.6/m
xqlol#313
Bel'Veth · Jungle
15 / 4 / 11
66.7% KP
32,291
22.1% share
17,882g
265 CS · 8.9/m
geto#zxc
Vladimir · Mid
17 / 3 / 9
66.7% KP
59,434
40.6% share
16,489g
247 CS · 8.3/m
three days grace#lord
Yunara · ADC
4 / 11 / 5
23.1% KP
24,823
17% share
11,844g
219 CS · 7.3/m
midnight alley#001
Lulu · Support
2 / 7 / 20
56.4% KP
8,056
5.5% share
9,502g
22 CS · 0.7/m
Red side
DefeatRec#Recii
Kennen · Top
1 / 7 / 5
21.4% KP
15,047
11.7% share
9,273g
194 CS · 6.5/m
ACIMASIZ MİKO#MKK
Kayn · Jungle
8 / 12 / 2
35.7% KP
24,373
19% share
12,562g
178 CS · 6/m
Ö Y K Ü#2214
Ryze · Mid
3 / 6 / 9
42.9% KP
32,038
25% share
10,913g
214 CS · 7.2/m
Will Ospreay#1912
Mel · ADC
14 / 5 / 6
71.4% KP
35,229
27.5% share
17,595g
245 CS · 8.2/m
Nymphetamine#music
Senna · Support
2 / 10 / 20
78.6% KP
21,632
16.9% share
11,580g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
