Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 74 days ago
3 / 3 / 21
K / D / A
63.2%
Kill participation
600.4
Damage / min
8,928g
393 gold / min
56
26 placed · 3 cleared
26
1.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpyDaggeR#TR1
Kayle · Top
2 / 5 / 4
15.8% KP
10,694
12.5% share
8,443g
152 CS · 6.7/m
Honitree#TR1
Bel'Veth · Jungle
22 / 2 / 2
63.2% KP
35,353
41.3% share
16,698g
255 CS · 11.2/m
Almost#9817
Lissandra · Mid
6 / 3 / 8
36.8% KP
16,753
19.6% share
10,406g
152 CS · 6.7/m
CEM EVl BOMBALA#3535
Vayne · ADC
5 / 8 / 1
15.8% KP
9,131
10.7% share
10,040g
163 CS · 7.2/m
geto#zxc
Lulu · Support
3 / 3 / 21
63.2% KP
13,638
15.9% share
8,928g
26 CS · 1.1/m
Red side
DefeatBAAYKUŞ#HATE
Volibear · Top
3 / 5 / 2
23.8% KP
13,613
17.7% share
7,840g
147 CS · 6.5/m
Erdal#FECİ
Amumu · Jungle
1 / 7 / 4
23.8% KP
7,737
10.1% share
7,193g
126 CS · 5.5/m
Raetrdorm#4586
Viktor · Mid
6 / 7 / 0
28.6% KP
27,239
35.4% share
9,839g
166 CS · 7.3/m
cherry waves#L0V3
Jhin · ADC
6 / 8 / 3
42.9% KP
15,695
20.4% share
9,253g
141 CS · 6.2/m
scourge#mayis
Sylas · Support
5 / 11 / 6
52.4% KP
12,556
16.3% share
7,681g
40 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
