Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 72 days ago
14 / 5 / 8
K / D / A
52.4%
Kill participation
1,550.9
Damage / min
16,530g
680.2 gold / min
18
9 placed · 3 cleared
248
10.2 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOMOLOKKO#1610
Akali · Top
7 / 9 / 2
39.1% KP
21,627
27.7% share
8,933g
134 CS · 5.5/m
Ogiro#TR1
Graves · Jungle
3 / 9 / 4
30.4% KP
14,640
18.7% share
9,530g
168 CS · 6.9/m
Odysseus#AMG
Fizz · Mid
4 / 9 / 2
26.1% KP
13,538
17.3% share
9,262g
146 CS · 6/m
ll LightOutG1#TR1
Lucian · ADC
7 / 9 / 3
43.5% KP
18,344
23.5% share
11,714g
156 CS · 6.4/m
Crixus 61#6161
Karma · Support
2 / 6 / 10
52.2% KP
10,011
12.8% share
8,685g
56 CS · 2.3/m
Red side
VictoryKaptan#kolay
Jax · Top
8 / 6 / 5
31% KP
23,691
20.4% share
12,330g
177 CS · 7.3/m
tatliş nisa#TR1
Lillia · Jungle
15 / 3 / 12
64.3% KP
28,644
24.7% share
15,300g
198 CS · 8.1/m
ayakdomaltırım#3169
Zed · Mid
5 / 4 / 8
31% KP
19,648
16.9% share
10,385g
148 CS · 6.1/m
geto#zxc
Sivir · ADC
14 / 5 / 8
52.4% KP
37,687
32.5% share
16,530g
248 CS · 10.2/m
Nykzz#TR1
Lulu · Support
0 / 5 / 24
57.1% KP
6,268
5.4% share
8,085g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
