Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 72 days ago
16 / 8 / 3
K / D / A
50%
Kill participation
1,327.4
Damage / min
16,862g
682.2 gold / min
12
8 placed · 1 cleared
211
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNelakayiteb#TR1
Ezreal · Top
4 / 6 / 2
31.6% KP
13,519
20.4% share
10,251g
196 CS · 7.9/m
Hiro#Ozzy
Rengar · Jungle
4 / 4 / 3
36.8% KP
8,197
12.4% share
10,535g
177 CS · 7.2/m
Comatose#Pain
Ryze · Mid
0 / 5 / 0
0% KP
20,675
31.2% share
7,798g
194 CS · 7.8/m
MeßuS#2118
Yasuo · ADC
2 / 12 / 9
57.9% KP
9,540
14.4% share
9,672g
168 CS · 6.8/m
OBJEKTİF HIRSIZI#TR1
Lee Sin · Support
9 / 11 / 4
68.4% KP
14,361
21.7% share
10,146g
54 CS · 2.2/m
Red side
VictoryDodovskî#TR1
Malzahar · Top
7 / 7 / 3
26.3% KP
20,198
22.2% share
11,871g
205 CS · 8.3/m
Zêjgler#888
Zac · Jungle
5 / 0 / 13
47.4% KP
12,206
13.4% share
11,520g
167 CS · 6.8/m
FrosSTeD#1364
Vladimir · Mid
7 / 1 / 5
31.6% KP
16,675
18.3% share
10,682g
209 CS · 8.5/m
geto#zxc
Vayne · ADC
16 / 8 / 3
50% KP
32,809
36.1% share
16,862g
211 CS · 8.5/m
Nykzz#TR1
Lulu · Support
3 / 3 / 18
55.3% KP
8,988
9.9% share
8,876g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
