Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 71 days ago
25 / 9 / 3
K / D / A
70%
Kill participation
1,819.5
Damage / min
19,065g
728.6 gold / min
28
10 placed · 6 cleared
243
9.3 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathafif meşrep#8758
Zaahen · Top
2 / 8 / 5
26.9% KP
15,054
17.7% share
8,045g
139 CS · 5.3/m
emirsamuray27#TR1
Shyvana · Jungle
6 / 4 / 8
53.8% KP
18,654
21.9% share
11,693g
177 CS · 6.8/m
PEAK ADC PLAYER#000
Viktor · Mid
7 / 7 / 6
50% KP
16,107
18.9% share
11,073g
180 CS · 6.9/m
SungJinwoo#XP33
Kai'Sa · ADC
11 / 8 / 6
65.4% KP
26,885
31.6% share
14,684g
193 CS · 7.4/m
99 Luftballons#1984
Rell · Support
0 / 13 / 16
61.5% KP
8,338
9.8% share
7,178g
16 CS · 0.6/m
Red side
Victorybiriçimsugibi#666
Mordekaiser · Top
8 / 5 / 7
37.5% KP
25,935
22.6% share
11,470g
174 CS · 6.6/m
HASEKİ HASTANESİ#mrrt
Kayn · Jungle
2 / 3 / 4
15% KP
12,854
11.2% share
9,917g
184 CS · 7/m
180dk70sut0gol#Kayu
Annie · Mid
4 / 5 / 12
40% KP
18,117
15.8% share
9,394g
144 CS · 5.5/m
geto#zxc
Xayah · ADC
25 / 9 / 3
70% KP
47,610
41.4% share
19,065g
243 CS · 9.3/m
Nykzz#TR1
Lulu · Support
1 / 4 / 29
75% KP
10,413
9.1% share
9,794g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
