Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 70 days ago
11 / 3 / 2
K / D / A
44.8%
Kill participation
1,113.7
Damage / min
11,568g
580.3 gold / min
11
8 placed · 2 cleared
155
7.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnowhere#TR1
Jax · Top
1 / 7 / 3
25% KP
13,792
23.4% share
6,388g
132 CS · 6.6/m
sümörf voli#1010
Xin Zhao · Jungle
4 / 5 / 3
43.8% KP
11,923
20.2% share
7,567g
118 CS · 5.9/m
aKnifeInTheDark#LOTR
Lucian · Mid
3 / 8 / 1
25% KP
11,407
19.3% share
6,727g
129 CS · 6.5/m
canlıb0mba#bomba
Karthus · ADC
4 / 4 / 4
50% KP
13,202
22.4% share
8,658g
168 CS · 8.4/m
mei#ninni
Sona · Support
4 / 5 / 4
50% KP
8,688
14.7% share
6,628g
25 CS · 1.3/m
Red side
VictoryIIIllIIllIIllIIl#llII
Nasus · Top
8 / 0 / 0
27.6% KP
19,597
27% share
9,619g
169 CS · 8.5/m
Dimebagdarrell1#TR1
Viego · Jungle
7 / 5 / 3
34.5% KP
13,041
17.9% share
9,344g
149 CS · 7.5/m
Elextus#YONE
Yone · Mid
3 / 3 / 6
31% KP
12,462
17.1% share
7,995g
141 CS · 7.1/m
geto#zxc
Tristana · ADC
11 / 3 / 2
44.8% KP
22,199
30.5% share
11,568g
155 CS · 7.8/m
MPG Thresh#THRES
Thresh · Support
0 / 5 / 10
34.5% KP
5,398
7.4% share
5,687g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
