Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 70 days ago
12 / 13 / 3
K / D / A
62.5%
Kill participation
1,080.5
Damage / min
16,055g
643.5 gold / min
12
7 placed · 2 cleared
170
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRigtheous#TR1
Renekton · Top
4 / 7 / 4
33.3% KP
19,921
23.7% share
8,919g
149 CS · 6/m
Memoefe2006#2006
Bel'Veth · Jungle
3 / 10 / 4
29.2% KP
8,640
10.3% share
9,443g
154 CS · 6.2/m
4314231fdsa5g4#jkjyk
Malzahar · Mid
5 / 8 / 4
37.5% KP
19,773
23.5% share
11,219g
239 CS · 9.6/m
geto#zxc
Lucian · ADC
12 / 13 / 3
62.5% KP
26,959
32% share
16,055g
170 CS · 6.8/m
gagagngf#TR1
Nami · Support
0 / 10 / 14
58.3% KP
8,823
10.5% share
7,033g
14 CS · 0.6/m
Red side
Victoryjoji#XDD
Mordekaiser · Top
0 / 6 / 9
18.8% KP
15,673
13.4% share
8,681g
141 CS · 5.7/m
Uchıha Itachı#6677
Talon · Jungle
20 / 3 / 7
56.3% KP
31,539
27% share
17,030g
225 CS · 9/m
Gracie Abrams#ALIS
Syndra · Mid
4 / 3 / 8
25% KP
14,411
12.4% share
11,095g
212 CS · 8.5/m
Pluu#TR1
Ezreal · ADC
11 / 4 / 11
45.8% KP
24,229
20.8% share
14,154g
146 CS · 5.9/m
KapşonluMegatürk#Rynx
Master Yi · Support
13 / 8 / 14
56.3% KP
30,764
26.4% share
12,786g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
