Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 60 days ago
5 / 12 / 3
K / D / A
66.7%
Kill participation
866.5
Damage / min
11,783g
481.6 gold / min
14
7 placed · 3 cleared
168
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorylLynKoxl#TR1
Sion · Top
2 / 2 / 4
14.3% KP
13,702
13.3% share
10,864g
215 CS · 8.8/m
Ulufer#1551
Jax · Jungle
11 / 4 / 10
50% KP
21,950
21.3% share
13,525g
209 CS · 8.5/m
SONGOX#TR77
Hwei · Mid
6 / 2 / 16
52.4% KP
25,227
24.5% share
11,515g
192 CS · 7.8/m
Sakultaa#TR1
Kalista · ADC
20 / 2 / 6
61.9% KP
33,175
32.2% share
16,862g
223 CS · 9.1/m
Vaelor#Flare
Renata Glasc · Support
3 / 2 / 23
61.9% KP
8,874
8.6% share
9,391g
20 CS · 0.8/m
Red side
DefeatMaybeAnotherDay#TR1
Gangplank · Top
0 / 4 / 3
25% KP
18,114
25.5% share
9,186g
220 CS · 9/m
liathinee#fan
Bel'Veth · Jungle
2 / 7 / 4
50% KP
9,605
13.5% share
9,451g
139 CS · 5.7/m
Ronaldo#006
Irelia · Mid
3 / 11 / 2
41.7% KP
15,465
21.8% share
9,711g
185 CS · 7.6/m
geto#zxc
Kai'Sa · ADC
5 / 12 / 3
66.7% KP
21,201
29.8% share
11,783g
168 CS · 6.9/m
ItzOnlySpeed#TR1
Thresh · Support
2 / 8 / 5
58.3% KP
6,708
9.4% share
7,526g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
