Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 60 days ago
25 / 5 / 11
K / D / A
75%
Kill participation
1,913.9
Damage / min
20,814g
711.2 gold / min
32
13 placed · 7 cleared
250
8.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLike Mbappé#361
Tahm Kench · Top
2 / 3 / 5
14.6% KP
13,129
9.8% share
11,832g
245 CS · 8.4/m
I miss old DD#kngnp
Sylas · Jungle
11 / 3 / 18
60.4% KP
27,635
20.7% share
15,564g
207 CS · 7.1/m
Nükleer#Elma
Lissandra · Mid
9 / 5 / 15
50% KP
25,827
19.3% share
13,187g
194 CS · 6.6/m
geto#zxc
Jhin · ADC
25 / 5 / 11
75% KP
56,013
41.9% share
20,814g
250 CS · 8.5/m
Sun Wukong#Muz
Nautilus · Support
1 / 6 / 29
62.5% KP
11,047
8.3% share
9,510g
37 CS · 1.3/m
Red side
DefeatAtatürk official#0007
Singed · Top
3 / 7 / 5
36.4% KP
28,773
25.9% share
11,618g
238 CS · 8.1/m
ruinezs1k3n#lft
Talon · Jungle
2 / 10 / 6
36.4% KP
18,389
16.6% share
12,728g
228 CS · 7.8/m
Puas#TR1
Zed · Mid
6 / 10 / 7
59.1% KP
26,500
23.9% share
13,579g
178 CS · 6.1/m
oynanmaz bu oyun#2610
Caitlyn · ADC
10 / 13 / 3
59.1% KP
26,637
24% share
14,035g
199 CS · 6.8/m
Ryejin#1881
Braum · Support
1 / 9 / 16
77.3% KP
10,642
9.6% share
9,236g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
