Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 58 days ago
18 / 2 / 6
K / D / A
64.9%
Kill participation
1,945.5
Damage / min
21,239g
687 gold / min
30
14 placed · 7 cleared
294
9.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Lové Towers#TR1
Dr. Mundo · Top
2 / 8 / 5
26.9% KP
25,135
20.8% share
9,244g
192 CS · 6.2/m
Brian Moser#itk88
Talon · Jungle
6 / 1 / 6
46.2% KP
18,475
15.3% share
13,706g
269 CS · 8.7/m
GABCUK#TR1
Akali · Mid
10 / 8 / 7
65.4% KP
38,386
31.8% share
13,379g
213 CS · 6.9/m
wastayq#TR1
Ezreal · ADC
6 / 10 / 2
30.8% KP
22,428
18.6% share
11,861g
221 CS · 7.1/m
Glory Netanyahu#3169
Karma · Support
2 / 10 / 13
57.7% KP
16,173
13.4% share
9,034g
30 CS · 1/m
Red side
VictorySnipkiller#TR1
Ambessa · Top
7 / 5 / 2
24.3% KP
42,432
24.6% share
13,756g
248 CS · 8/m
chauklett#TR1
Shyvana · Jungle
7 / 6 / 4
29.7% KP
19,997
11.6% share
13,214g
231 CS · 7.5/m
Evrîfæssâ#TR2
Lissandra · Mid
3 / 6 / 7
27% KP
22,146
12.8% share
11,881g
206 CS · 6.7/m
geto#zxc
Yunara · ADC
18 / 2 / 6
64.9% KP
60,149
34.9% share
21,239g
294 CS · 9.5/m
basurlu54#000
Senna · Support
2 / 7 / 20
59.5% KP
27,623
16% share
11,079g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
