Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 58 days ago
19 / 3 / 4
K / D / A
67.6%
Kill participation
1,763.9
Damage / min
18,091g
844.7 gold / min
19
11 placed · 5 cleared
228
10.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHowler#TR1
Kennen · Top
4 / 3 / 4
23.5% KP
11,478
14.9% share
8,153g
141 CS · 6.6/m
midlane banter#TR97
Nocturne · Jungle
1 / 3 / 7
23.5% KP
9,338
12.1% share
8,106g
137 CS · 6.4/m
自分を憎む#999
Yasuo · Mid
10 / 5 / 1
32.4% KP
14,311
18.6% share
11,569g
189 CS · 8.8/m
geto#zxc
Yunara · ADC
19 / 3 / 4
67.6% KP
37,776
49% share
18,091g
228 CS · 10.6/m
never escape#azusa
Lulu · Support
0 / 1 / 21
61.8% KP
4,178
5.4% share
8,261g
27 CS · 1.3/m
Red side
DefeatG2 Blackodin#TR1
Annie · Top
6 / 7 / 2
57.1% KP
15,350
26.6% share
8,441g
147 CS · 6.9/m
Kaççoov#EUW
Wukong · Jungle
2 / 5 / 6
57.1% KP
10,516
18.2% share
7,357g
120 CS · 5.6/m
Phaeestai#5220
Syndra · Mid
4 / 9 / 3
50% KP
14,875
25.7% share
9,269g
143 CS · 6.7/m
Melofi#0000
Xayah · ADC
2 / 7 / 3
35.7% KP
11,190
19.4% share
7,995g
150 CS · 7/m
プンプン#おやすみお
Janna · Support
0 / 6 / 6
42.9% KP
5,855
10.1% share
5,435g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
