Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 58 days ago
18 / 3 / 5
K / D / A
62.2%
Kill participation
1,648.7
Damage / min
16,772g
714.2 gold / min
15
10 placed · 0 cleared
211
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryçocuk doktoru#mundo
Ornn · Top
3 / 6 / 10
35.1% KP
21,721
17.5% share
9,271g
146 CS · 6.2/m
dondurmalı sufle#TR1
Graves · Jungle
2 / 6 / 13
40.5% KP
14,945
12% share
10,077g
149 CS · 6.3/m
FENIX 0N TOP#FENIX
Ahri · Mid
7 / 5 / 7
37.8% KP
18,346
14.8% share
10,018g
148 CS · 6.3/m
geto#zxc
Jhin · ADC
18 / 3 / 5
62.2% KP
38,717
31.2% share
16,772g
211 CS · 9/m
Kral Sikan#TR0
Swain · Support
7 / 1 / 20
73% KP
30,299
24.4% share
11,608g
81 CS · 3.4/m
Red side
Defeatkleiner prinz#n3x
Nasus · Top
5 / 7 / 3
38.1% KP
17,360
22.7% share
8,613g
126 CS · 5.4/m
TRADINGVIEW#win
Bel'Veth · Jungle
4 / 8 / 4
38.1% KP
9,621
12.6% share
10,574g
162 CS · 6.9/m
Mârtas#013
Sylas · Mid
3 / 6 / 6
42.9% KP
27,403
35.8% share
9,570g
165 CS · 7/m
REANZY#0000
Vladimir · ADC
3 / 8 / 3
28.6% KP
11,445
14.9% share
9,347g
167 CS · 7.1/m
Med#G0D
Alistar · Support
6 / 8 / 9
71.4% KP
10,789
14.1% share
8,075g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
