Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 57 days ago
5 / 8 / 11
K / D / A
51.6%
Kill participation
817.8
Damage / min
15,677g
465.2 gold / min
34
16 placed · 5 cleared
258
7.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMentalden Kürdan#melo
Renata Glasc · Top
1 / 7 / 12
30.2% KP
22,741
15.5% share
10,887g
214 CS · 6.4/m
bilendi gözlerim#1337
Viego · Jungle
26 / 5 / 8
79.1% KP
58,105
39.6% share
22,250g
219 CS · 6.5/m
OduncuAdam#TR1
Aurelion Sol · Mid
5 / 9 / 13
41.9% KP
24,642
16.8% share
12,476g
214 CS · 6.4/m
obanai#271
Xerath · ADC
8 / 8 / 12
46.5% KP
28,986
19.8% share
16,433g
229 CS · 6.8/m
alışmak zor#000
Rakan · Support
3 / 3 / 30
76.7% KP
12,274
8.4% share
12,404g
44 CS · 1.3/m
Red side
DefeatLike Mbappé#361
Ornn · Top
3 / 5 / 9
38.7% KP
20,675
17% share
12,607g
239 CS · 7.1/m
seroxd9#serox
Talon · Jungle
8 / 10 / 7
48.4% KP
29,886
24.6% share
15,975g
302 CS · 9/m
anla ki#00000
Akshan · Mid
11 / 10 / 4
48.4% KP
26,432
21.8% share
14,682g
213 CS · 6.3/m
geto#zxc
Syndra · ADC
5 / 8 / 11
51.6% KP
27,561
22.7% share
15,677g
258 CS · 7.7/m
CapdanZ#BeyZ
Senna · Support
4 / 10 / 13
54.8% KP
16,944
13.9% share
11,125g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
