Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 57 days ago
10 / 5 / 8
K / D / A
39.1%
Kill participation
1,007.2
Damage / min
10,985g
490.8 gold / min
10
8 placed · 2 cleared
157
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZargana Hunter#0002
Fiora · Top
3 / 11 / 0
21.4% KP
16,541
30.6% share
8,128g
147 CS · 6.6/m
New Cycle#Begin
Zed · Jungle
5 / 10 / 3
57.1% KP
15,164
28.1% share
10,735g
113 CS · 5/m
Alter ego#Jaged
Ahri · Mid
1 / 6 / 2
21.4% KP
6,129
11.3% share
7,186g
166 CS · 7.4/m
mississippi#TR1
Jhin · ADC
2 / 8 / 3
35.7% KP
9,545
17.7% share
8,244g
155 CS · 6.9/m
StevenBerke#StvnB
Leona · Support
3 / 11 / 4
50% KP
6,646
12.3% share
7,478g
33 CS · 1.5/m
Red side
Victorylit#994
Camille · Top
12 / 3 / 9
45.7% KP
26,039
25.8% share
11,814g
173 CS · 7.7/m
ne kadar ırgalar#haha
Kha'Zix · Jungle
10 / 2 / 8
39.1% KP
14,826
14.7% share
12,778g
212 CS · 9.5/m
Evgeny Grinko#zoe
Zoe · Mid
9 / 1 / 9
39.1% KP
23,652
23.4% share
10,850g
176 CS · 7.9/m
geto#zxc
Mel · ADC
10 / 5 / 8
39.1% KP
22,544
22.3% share
10,985g
157 CS · 7/m
Blackshift DJ#YARMA
Vayne · Support
5 / 3 / 14
41.3% KP
13,849
13.7% share
9,717g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
