Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 57 days ago
8 / 6 / 16
K / D / A
53.3%
Kill participation
1,174.1
Damage / min
14,763g
509.9 gold / min
15
13 placed · 0 cleared
189
6.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNallı#TR1
Tryndamere · Top
3 / 12 / 7
25% KP
20,657
15.9% share
10,303g
179 CS · 6.2/m
Nowne#TR1
Taliyah · Jungle
3 / 9 / 14
42.5% KP
21,914
16.8% share
12,152g
205 CS · 7.1/m
ayw#369
Qiyana · Mid
16 / 9 / 5
52.5% KP
39,341
30.2% share
13,572g
191 CS · 6.6/m
roggie#baba
Kai'Sa · ADC
16 / 9 / 6
55% KP
39,184
30.1% share
15,525g
153 CS · 5.3/m
128#1228
Alistar · Support
2 / 6 / 17
47.5% KP
9,103
7% share
8,509g
26 CS · 0.9/m
Red side
Victoryladriv#001
Camille · Top
14 / 7 / 8
48.9% KP
36,682
28.1% share
14,457g
189 CS · 6.5/m
fdlkrby#TR1
Warwick · Jungle
6 / 8 / 14
44.4% KP
15,026
11.5% share
13,356g
185 CS · 6.4/m
ehe#21121
Aurelion Sol · Mid
16 / 7 / 13
64.4% KP
38,011
29.1% share
15,125g
186 CS · 6.4/m
geto#zxc
Jhin · ADC
8 / 6 / 16
53.3% KP
33,989
26% share
14,763g
189 CS · 6.5/m
Sitch Blayer#FENER
Zilean · Support
1 / 12 / 19
44.4% KP
6,856
5.3% share
8,946g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
