Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 57 days ago
14 / 9 / 15
K / D / A
59.2%
Kill participation
1,380.6
Damage / min
17,687g
512.9 gold / min
19
11 placed · 2 cleared
218
6.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati was#kaor
Akali · Top
8 / 7 / 5
31% KP
27,829
18.3% share
13,278g
212 CS · 6.1/m
New Cycle#Begin
Aatrox · Jungle
8 / 12 / 20
66.7% KP
35,328
23.2% share
15,528g
220 CS · 6.4/m
954#xxxx
Syndra · Mid
9 / 9 / 8
40.5% KP
32,427
21.3% share
15,773g
247 CS · 7.2/m
Hataylı Faker#TR1
Katarina · ADC
16 / 10 / 15
73.8% KP
47,601
31.2% share
18,856g
201 CS · 5.8/m
SpeedyGnzales#3575
Leona · Support
1 / 11 / 23
57.1% KP
9,234
6.1% share
9,939g
33 CS · 1/m
Red side
VictoryBluetal#TR1
Kennen · Top
10 / 8 / 14
49% KP
42,366
24.3% share
16,537g
257 CS · 7.5/m
KİNG N THE NORTH#0031
Viego · Jungle
18 / 8 / 9
55.1% KP
35,686
20.5% share
19,024g
242 CS · 7/m
Bufalu Enes#TR1
Pantheon · Mid
6 / 7 / 17
46.9% KP
30,204
17.4% share
13,364g
203 CS · 5.9/m
geto#zxc
Corki · ADC
14 / 9 / 15
59.2% KP
47,607
27.4% share
17,687g
218 CS · 6.3/m
Kahpelere İnat#48CM
Sion · Support
1 / 10 / 29
61.2% KP
18,178
10.4% share
11,594g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
