Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 56 days ago
10 / 2 / 10
K / D / A
48.8%
Kill participation
918.5
Damage / min
17,887g
546.2 gold / min
14
12 placed · 1 cleared
292
8.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQuila#045
Ornn · Top
3 / 7 / 14
41.5% KP
28,506
19% share
11,303g
173 CS · 5.3/m
nao#vio
Kayn · Jungle
13 / 4 / 14
65.9% KP
46,762
31.1% share
17,964g
247 CS · 7.5/m
SabunYağızcıoğlu#ZED
Zed · Mid
12 / 7 / 9
51.2% KP
33,659
22.4% share
16,173g
201 CS · 6.1/m
geto#zxc
Xerath · ADC
10 / 2 / 10
48.8% KP
30,080
20% share
17,887g
292 CS · 8.9/m
Özgectasy#özge
Neeko · Support
3 / 9 / 10
31.7% KP
11,398
7.6% share
9,100g
34 CS · 1/m
Red side
Defeatyemekyapıyom#heb
Sylas · Top
11 / 8 / 0
39.3% KP
35,064
33.7% share
13,199g
214 CS · 6.5/m
Arvem#2407
Diana · Jungle
4 / 5 / 5
32.1% KP
16,664
16% share
15,190g
309 CS · 9.4/m
LordGrimm#Vayne
Lux · Mid
6 / 10 / 4
35.7% KP
23,300
22.4% share
12,173g
217 CS · 6.6/m
Jarðartrá#Eivør
Caitlyn · ADC
4 / 12 / 3
25% KP
16,321
15.7% share
11,320g
184 CS · 5.6/m
tight#kitty
Karma · Support
3 / 6 / 8
39.3% KP
12,577
12.1% share
10,499g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
