Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 56 days ago
11 / 8 / 7
K / D / A
39.1%
Kill participation
1,109.8
Damage / min
18,018g
586.9 gold / min
25
11 placed · 4 cleared
256
8.3 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNiko Ryu#TR1
Shen · Top
12 / 9 / 14
43.3% KP
30,202
20.3% share
15,015g
196 CS · 6.4/m
qweasdc#Mıss
Ambessa · Jungle
25 / 9 / 10
58.3% KP
50,272
33.8% share
20,858g
207 CS · 6.7/m
yyb1905#55b1
Akali · Mid
10 / 12 / 10
33.3% KP
30,921
20.8% share
14,211g
224 CS · 7.3/m
daydreaming#215
Twitch · ADC
4 / 9 / 29
55% KP
29,519
19.9% share
15,123g
209 CS · 6.8/m
tight#kitty
Lulu · Support
9 / 7 / 26
58.3% KP
7,688
5.2% share
12,190g
20 CS · 0.7/m
Red side
Defeatamasis konutlari#257
Wukong · Top
7 / 14 / 13
43.5% KP
26,722
18.5% share
12,462g
127 CS · 4.1/m
Anhedoni#9999
Shaco · Jungle
11 / 12 / 12
50% KP
25,073
17.3% share
14,896g
179 CS · 5.8/m
Jumakov#Godd
Qiyana · Mid
11 / 13 / 14
54.3% KP
34,493
23.8% share
12,888g
139 CS · 4.5/m
geto#zxc
Syndra · ADC
11 / 8 / 7
39.1% KP
34,071
23.5% share
18,018g
256 CS · 8.3/m
LordGrimm#Vayne
Camille · Support
6 / 13 / 17
50% KP
24,466
16.9% share
12,225g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
