Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 55 days ago
12 / 6 / 6
K / D / A
48.6%
Kill participation
984.6
Damage / min
15,559g
592.7 gold / min
43
10 placed · 12 cleared
230
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapo1#toxic
Gangplank · Top
7 / 7 / 5
57.1% KP
24,402
30.3% share
11,227g
177 CS · 6.7/m
Niko Ryu#TR1
Naafiri · Jungle
6 / 7 / 6
57.1% KP
18,383
22.8% share
11,532g
197 CS · 7.5/m
Art#llll
Locke · Mid
5 / 9 / 2
33.3% KP
17,068
21.2% share
10,427g
156 CS · 5.9/m
Batuu#BJK
Jinx · ADC
3 / 8 / 3
28.6% KP
11,061
13.7% share
9,966g
216 CS · 8.2/m
Rozfe#TR1
Karma · Support
0 / 6 / 11
52.4% KP
9,634
12% share
7,098g
41 CS · 1.6/m
Red side
Victorytrue dmg#TR1
Camille · Top
5 / 7 / 6
29.7% KP
22,477
20.9% share
10,772g
177 CS · 6.7/m
i will cherish u#4GET十
Rek'Sai · Jungle
7 / 2 / 13
54.1% KP
21,036
19.6% share
13,229g
221 CS · 8.4/m
xy21z06#4ever
Fizz · Mid
10 / 2 / 11
56.8% KP
29,404
27.4% share
14,194g
236 CS · 9/m
geto#zxc
Kalista · ADC
12 / 6 / 6
48.6% KP
25,847
24.1% share
15,559g
230 CS · 8.8/m
ArthemisTR#TR1
Thresh · Support
3 / 4 / 21
64.9% KP
8,684
8.1% share
8,495g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
