Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 55 days ago
14 / 9 / 17
K / D / A
72.1%
Kill participation
1,145.4
Damage / min
26,785g
651.4 gold / min
44
14 placed · 6 cleared
421
10.2 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOD Ptah#1919
Akali · Top
16 / 10 / 10
43.3% KP
48,423
20.3% share
17,636g
221 CS · 5.4/m
Rhya#十十十
Kha'Zix · Jungle
11 / 9 / 9
33.3% KP
38,638
16.2% share
22,115g
309 CS · 7.5/m
Java#Tr2
Lissandra · Mid
12 / 7 / 27
65% KP
49,258
20.6% share
19,705g
321 CS · 7.8/m
soulmate#hmhm
Ezreal · ADC
21 / 7 / 22
71.7% KP
85,189
35.7% share
26,400g
288 CS · 7/m
Jackz#TR1
Nautilus · Support
0 / 10 / 45
75% KP
17,292
7.2% share
13,253g
44 CS · 1.1/m
Red side
Defeat自分を憎む#999
Yone · Top
6 / 14 / 14
46.5% KP
35,418
19.4% share
16,100g
233 CS · 5.7/m
Yahudi Ice#1337
Talon · Jungle
19 / 16 / 12
72.1% KP
52,598
28.9% share
20,188g
235 CS · 5.7/m
Deniz#2025
Ryze · Mid
3 / 10 / 16
44.2% KP
34,496
18.9% share
17,048g
376 CS · 9.1/m
geto#zxc
Kalista · ADC
14 / 9 / 17
72.1% KP
47,096
25.9% share
26,785g
421 CS · 10.2/m
Eternity#B473
Thresh · Support
1 / 11 / 32
76.7% KP
12,540
6.9% share
12,725g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
