Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 55 days ago
14 / 6 / 8
K / D / A
47.8%
Kill participation
1,366.3
Damage / min
15,595g
665.5 gold / min
14
8 placed · 2 cleared
211
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMilkyW5Y 人#0000
Cho'Gath · Top
5 / 7 / 2
22.6% KP
15,924
17.3% share
9,141g
178 CS · 7.6/m
ZinayaYatkınım#0655
Master Yi · Jungle
16 / 9 / 2
58.1% KP
31,253
34% share
14,301g
178 CS · 7.6/m
blessed#1nb
Syndra · Mid
3 / 7 / 4
22.6% KP
16,881
18.4% share
8,371g
173 CS · 7.4/m
HAHAHAHAXD#1234
Kai'Sa · ADC
7 / 11 / 7
45.2% KP
19,226
20.9% share
11,598g
170 CS · 7.3/m
Darth Gökçe#SITH
Braum · Support
0 / 12 / 19
61.3% KP
8,546
9.3% share
7,003g
11 CS · 0.5/m
Red side
Victorynear#xxxx
Trundle · Top
12 / 4 / 2
30.4% KP
22,016
21.6% share
15,328g
212 CS · 9/m
VidaR#4148
Kayn · Jungle
7 / 5 / 5
26.1% KP
11,356
11.1% share
10,737g
177 CS · 7.6/m
İnsan Çalışması#TR1
Lissandra · Mid
6 / 4 / 14
43.5% KP
13,823
13.6% share
10,253g
159 CS · 6.8/m
geto#zxc
Draven · ADC
14 / 6 / 8
47.8% KP
32,016
31.4% share
15,595g
211 CS · 9/m
KUN#YAWG
Sylas · Support
7 / 12 / 17
52.2% KP
22,657
22.2% share
9,399g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
