Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 55 days ago
20 / 2 / 1
K / D / A
58.3%
Kill participation
1,856
Damage / min
20,239g
771.5 gold / min
11
8 placed · 3 cleared
255
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMARSUPİLAMİ#dodo
Mordekaiser · Top
6 / 7 / 1
43.8% KP
19,562
25.5% share
10,190g
185 CS · 7.1/m
Mama2Leaf#Mama
Hecarim · Jungle
4 / 6 / 5
56.3% KP
15,884
20.7% share
11,378g
225 CS · 8.6/m
Agios#TR1
Zed · Mid
2 / 7 / 3
31.3% KP
21,644
28.2% share
9,899g
199 CS · 7.6/m
アーリ#キツネ
Twitch · ADC
3 / 11 / 2
31.3% KP
11,051
14.4% share
8,635g
152 CS · 5.8/m
Rosemary Ophelia#Hmlt
Seraphine · Support
1 / 5 / 7
50% KP
8,673
11.3% share
7,608g
64 CS · 2.4/m
Red side
VictoryKenshi Fama#3162
Singed · Top
10 / 3 / 9
52.8% KP
23,338
22.8% share
13,221g
212 CS · 8.1/m
Oikkesh#TR1
Vi · Jungle
4 / 4 / 11
41.7% KP
15,860
15.5% share
11,679g
205 CS · 7.8/m
bugyfix#z11
Urgot · Mid
2 / 4 / 6
22.2% KP
12,771
12.5% share
9,112g
141 CS · 5.4/m
geto#zxc
Draven · ADC
20 / 2 / 1
58.3% KP
48,688
47.6% share
20,239g
255 CS · 9.7/m
Tomoe#112
Soraka · Support
0 / 3 / 16
44.4% KP
1,561
1.5% share
8,530g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
