Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 55 days ago
12 / 7 / 15
K / D / A
55.1%
Kill participation
1,341.1
Damage / min
13,824g
446.7 gold / min
19
13 placed · 1 cleared
181
5.8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKorna Selektör#Korna
Diana · Top
2 / 13 / 6
20.5% KP
13,408
11.6% share
8,215g
102 CS · 3.3/m
352893618912#661
Talon · Jungle
8 / 8 / 9
43.6% KP
25,659
22.2% share
13,446g
215 CS · 6.9/m
zortcan#0001
Akali · Mid
15 / 7 / 6
53.8% KP
29,639
25.6% share
14,089g
185 CS · 6/m
Kaiserfury#TTv
Kalista · ADC
9 / 9 / 13
56.4% KP
34,281
29.6% share
15,854g
209 CS · 6.8/m
kaxolax#5411
Rell · Support
5 / 12 / 22
69.2% KP
12,632
10.9% share
10,019g
15 CS · 0.5/m
Red side
Victory2012#rvs
Rengar · Top
13 / 9 / 4
34.7% KP
35,997
26.7% share
16,379g
232 CS · 7.5/m
keko ingiliz#UK01
Kayn · Jungle
10 / 4 / 10
40.8% KP
12,873
9.6% share
14,133g
221 CS · 7.1/m
geto#zxc
Ahri · Mid
12 / 7 / 15
55.1% KP
41,506
30.8% share
13,824g
181 CS · 5.8/m
QueenB#444
Jinx · ADC
12 / 10 / 17
59.2% KP
32,583
24.2% share
18,400g
235 CS · 7.6/m
Sasaki#8596
Nautilus · Support
2 / 9 / 28
61.2% KP
11,698
8.7% share
10,634g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
